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class_audiostream
reduz edited this page Feb 23, 2014
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Inherits: Resource\n\n### Brief Description
Base class for audio streams.
- void play" ( )
- void stop" ( )
- bool is_playing" ( ) const
- void set_loop" ( bool enabled )
- bool has_loop" ( ) const
- String get_stream_name" ( ) const
- int get_loop_count" ( ) const
- void seek_pos" ( real pos )
- real get_pos" ( ) const
- real get_length" ( ) const
- int get_update_mode" ( ) const
- void update" ( )
- UPDATE_NONE = 0 - Does not need update, or manual polling.
- UPDATE_IDLE = 1 - Stream is updated on the main thread, when idle.
- UPDATE_THREAD = 2 - Stream is updated on its own thread.
Base class for audio streams. Audio streams are used for music"#10;"#9;playback, or other types of streamed sounds that don't fit or"#10;"#9;requiere more flexibility than a sample.
== play ==
- void play" ( ) \ Start playback of an audio stream. == stop ==
- void stop" ( ) \ Stop playback of an audio stream. == is_playing ==
- bool is_playing" ( ) const \ Return wether the audio stream is currently playing. == set_loop ==
- void set_loop" ( bool enabled ) \ Set the loop hint for the audio stream playback. if"#10;"#9;"#9;"#9;true, audio stream will attempt to loop (restart)"#10;"#9;"#9;"#9;when finished. == has_loop ==
- bool has_loop" ( ) const \ Return wether the audio stream loops. See #set_loop == get_stream_name ==
- String get_stream_name" ( ) const \ Return the name of the audio stream. Often the song"#10;"#9;"#9;"#9;title when the stream is music. == get_loop_count ==
- int get_loop_count" ( ) const \ Return the amount of times that the stream has"#10;"#9;"#9;"#9;looped (if loop is supported). == seek_pos ==
- void seek_pos" ( real pos ) \ Seek to a certain position (in seconds) in an audio"#10;"#9;"#9;"#9;stream. == get_pos ==
- real get_pos" ( ) const \ Return the current playing position (in seconds) of the audio"#10;"#9;"#9;"#9;stream (if supported). Since this value is updated"#10;"#9;"#9;"#9;internally, it may not be exact or updated"#10;"#9;"#9;"#9;continuosly. Accuracy depends on the sample buffer"#10;"#9;"#9;"#9;size of the audio driver. == get_update_mode ==
- int get_update_mode" ( ) const \ Return the type of update that the stream uses. Some"#10;"#9;"#9;"#9;types of stream may need manual polling. == update ==
- void update" ( ) \ Manually poll the audio stream (if it is requested"#10;"#9;"#9;"#9;to).