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class_basebutton
reduz edited this page Feb 23, 2014
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Inherits: Control\n\n
Provides a base class for different kinds of buttons.
- void ** set_pressed ** ( bool pressed )
- bool ** is_pressed ** ( ) const
- void ** set_toggle_mode ** ( bool enabled )
- bool ** is_toggle_mode ** ( ) const
- void ** set_disabled ** ( bool disabled )
- bool ** is_disabled ** ( ) const
- void ** set_click_on_press ** ( bool enable )
- bool ** get_click_on_press ** ( ) const
- ** toggled ** ( bool pressed )
- ** pressed ** ( )
BaseButton is the abstract base class for buttons, so it shouldn't be used directly (It doesnt display anything). Other types of buttons inherit from it.
- void ** set_pressed ** ( bool pressed ) \ Set the button to pressed state (only if toggle_mode is active).
- bool ** is_pressed ** ( ) const \ Return when the button is pressed (only if toggle_mode is active).
- void ** set_toggle_mode ** ( bool enabled ) \ Set the button toggle_mode property. Toggle mode makes the button flip state between pressed and unpressed each time its area is clicked.
- bool ** is_toggle_mode ** ( ) const \ Return the toggle_mode property (see #set_toggle_mode).
- void ** set_disabled ** ( bool disabled ) \ Set the button into disabled state. When a button is disabled, it can"apos;t be clicked or toggled.
- bool ** is_disabled ** ( ) const \ Return wether the button is in disabled state (see #set_disabled).
- void ** set_click_on_press ** ( bool enable ) \ Set the button click_on_press mode. This mode generates click events when a mousebutton or key is just pressed (by default events are generated when the button/keys are released and both press and release occur in the visual area of the Button).
- bool ** get_click_on_press ** ( ) const \ Return the state of the click_on_press property (see #set_click_on_press).