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class_color
reduz edited this page Feb 23, 2014
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Color in RGBA format.
- Color blend" ( Color over )
- Color contrasted" ( )
- real gray" ( )
- Color inverted" ( )
- Color linear_interpolate" ( Color b, real t )
- int to_32" ( )
- int to_ARGB32" ( )
- String to_html" ( bool with_alpha=True )
- void Color" ( real r, real g, real b, real a )
- void Color" ( real r, real g, real b )
A color is represented as red, green and blue (r,g,b) components. Additionally, "a" represents the alpha component, often used for transparency. Values are in floating point, ranging from 0 to 1.
== contrasted ==
- Color contrasted" ( ) \ Return the most contrasting color with this one. == gray ==
- real gray" ( ) \ Convert the color to gray. == inverted ==
- Color inverted" ( ) \ Return the inverted color (1-r, 1-g, 1-b, 1-a). == linear_interpolate ==
- Color linear_interpolate" ( Color b, real t ) \ Return the linear interpolation with another color. == to_32 ==
- int to_32" ( ) \ Convert the color to a 32 its integer (each byte represets a RGBA). == to_ARGB32 ==
- int to_ARGB32" ( ) \ Convert color to ARGB32, more compatible with DirectX. == to_html ==
- String to_html" ( bool with_alpha=True ) \ Return the HTML hexadecimal color string. == Color ==
- void Color" ( real r, real g, real b, real a ) \ Construct the color from an RGBA profile. == Color ==
- void Color" ( real r, real g, real b ) \ Construct the color from an RGBA profile.