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class_concavepolygonshape2d
reduz edited this page Feb 23, 2014
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Inherits: Shape2D\n\n
Concave polygon 2D shape resource for physics.
- void ** set_segments ** ( Vector2Array segments )
- Vector2Array ** get_segments ** ( ) const
Concave polygon 2D shape resource for physics. It is made out of segments and is very optimal for complex polygonal concave collisions. It is really not advised to use for RigidBody nodes. A CollisionPolygon2D in convex decomposition mode (solids) or several convex objects are advised for that instead. Otherwise, a concave polygon 2D shape is better for static collisions.
- void ** set_segments ** ( Vector2Array segments ) \ Set the array of segments.
- Vector2Array ** get_segments ** ( ) const \ Return the array of segments.