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class_geometryinstance
reduz edited this page Feb 23, 2014
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Inherits: VisualInstance\n\n
Base node for geometry based visual instances.
- void ** set_material_override ** ( Object material )
- Object ** get_material_override ** ( ) const
- void ** set_flag ** ( int flag, bool value )
- bool ** get_flag ** ( int flag ) const
- void ** set_draw_range_begin ** ( real mode )
- real ** get_draw_range_begin ** ( ) const
- void ** set_draw_range_end ** ( real mode )
- real ** get_draw_range_end ** ( ) const
- ** visibility_changed ** ( )
- FLAG_VISIBLE = 0
- FLAG_CAST_SHADOW = 3
- FLAG_RECEIVE_SHADOWS = 4
- FLAG_BILLBOARD = 1
- FLAG_BILLBOARD_FIX_Y = 2
- FLAG_DEPH_SCALE = 5
- FLAG_VISIBLE_IN_ALL_ROOMS = 6
- FLAG_MAX = 7
Base node for geometry based visual instances. Shares some common functionality like visibility and custom materials.
- void ** set_material_override ** ( Object material ) \ Set the material override for the whole geometry.
- Object ** get_material_override ** ( ) const \ Return the material override for the whole geometry.