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class_lineshape2d
reduz edited this page Feb 23, 2014
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10 revisions
####Inherits: Shape2D ####Category: Core
Line shape for 2D collision objects.
- void
set_normal( Vector2 normal ) -
Vector2
get_normal( ) const - void
set_d( real d ) -
real
get_d( ) const
Line shape for 2D collision objects. It works like a 2D plane and will not allow any body to go to the negative side. Not recommended for rigid bodies, and usually not recommended for static bodies either because it forces checks against it on every frame.
- void
set_normal( Vector2 normal )
Set the line normal.
-
Vector2
get_normal( ) const
Return the line normal.
- void
set_d( real d )
Set the line distance from the origin.
-
real
get_d( ) const
Return the line distance from the origin.