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class_nodepath

reduz edited this page Feb 23, 2014 · 9 revisions

NodePath

Brief Description

Built-in type optimized for path traversing.

Member Functions

Description

Built-in type optimized for path traversing. A Node path is an optimized compiled path used for traversing the scene tree. It references nodes and can reference properties in that node, or even reference properties inside the resources of the node.

Member Function Description

  • bool is_absolute ( ) \ Return true if the node path is absolute (not relative).
  • bool is_empty ( ) \ Return true if the node path is empty.

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