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class_particles2d
reduz edited this page Feb 23, 2014
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11 revisions
Inherits: node2d\ Category: Core\
- void #set_emitting( bool active )
- bool #is_emitting(****) const
- void #set_amount( int amount )
- int #get_amount(****) const
- void #set_lifetime( real lifetime )
- real #get_lifetime(****) const
- void #set_time_scale( real time_scale )
- real #get_time_scale(****) const
- void #set_pre_process_time( real time )
- real #get_pre_process_time(****) const
- void #set_emit_timeout( real value )
- real #get_emit_timeout(****) const
- void #set_param( int param, real value )
- real #get_param( int param ) const
- void #set_randomness( int param, real value )
- real #get_randomness( int param ) const
- void #set_texture( Object texture )
- Texture #get_texture(****) const
- void #set_emissor_offset( Vector2 offset )
- Vector2 #get_emissor_offset(****) const
- void #set_flip_h( bool enable )
- bool #is_flipped_h(****) const
- void #set_flip_v( bool enable )
- bool #is_flipped_v(****) const
- void #set_emission_half_extents( Vector2 extents )
- Vector2 #get_emission_half_extents(****) const
- void #set_color_phases( int phases )
- int #get_color_phases(****) const
- void #set_color_phase_color( int phase, Color color )
- Color #get_color_phase_color( int phase ) const
- void #set_color_phase_pos( int phase, real pos )
- real #get_color_phase_pos( int phase ) const
- void #pre_process( real time )
- void #set_use_local_space( bool enable )
- bool #is_using_local_space(****) const
- void #set_initial_velocity( Vector2 velocity )
- Vector2 #get_initial_velocity(****) const
- void #set_explosiveness( real amount )
- real #get_explosiveness(****) const
- void #set_emission_points( Vector2Array points )
- Vector2Array #get_emission_points(****) const
- PARAM_DIRECTION = 0
- PARAM_SPREAD = 1
- PARAM_LINEAR_VELOCITY = 2
- PARAM_SPIN_VELOCITY = 3
- PARAM_GRAVITY_DIRECTION = 5
- PARAM_GRAVITY_STRENGTH = 6
- PARAM_RADIAL_ACCEL = 7
- PARAM_TANGENTIAL_ACCEL = 8
- PARAM_INITIAL_SIZE = 10
- PARAM_FINAL_SIZE = 11
- PARAM_HUE_VARIATION = 12
- PARAM_MAX = 13
- MAX_COLOR_PHASES = 4