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class_physicsdirectbodystate
reduz edited this page Feb 23, 2014
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10 revisions
Inherits: Object\n\n### Brief Description
- Vector3 get_total_gravity" ( ) const
- real get_total_density" ( ) const
- real get_inverse_mass" ( ) const
- Vector3 get_inverse_inertia" ( ) const
- void set_linear_velocity" ( Vector3 velocity )
- Vector3 get_linear_velocity" ( ) const
- void set_angular_velocity" ( Vector3 velocity )
- Vector3 get_angular_velocity" ( ) const
- void set_transform" ( Transform transform )
- Transform get_transform" ( ) const
- void add_force" ( Vector3 force, Vector3 pos )
- void set_sleep_state" ( bool enabled )
- bool is_sleeping" ( ) const
- int get_contact_count" ( ) const
- Vector3 get_contact_local_pos" ( int contact_idx ) const
- Vector3 get_contact_local_normal" ( int contact_idx ) const
- int get_contact_local_shape" ( int contact_idx ) const
- RID get_contact_collider" ( int contact_idx ) const
- Vector3 get_contact_collider_pos" ( int contact_idx ) const
- int get_contact_collider_id" ( int contact_idx ) const
- Object get_contact_collider_object" ( int contact_idx ) const
- int get_contact_collider_shape" ( int contact_idx ) const
- Vector3 get_contact_collider_velocity_at_pos" ( int contact_idx ) const
- real get_step" ( ) const
- void integrate_forces" ( )
- PhysicsDirectSpaceState get_space_state" ( )