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class_resourcepreloader
reduz edited this page Feb 23, 2014
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####Inherits: Node ####Category: Core
Resource Preloader Node.
- void
add_resource( String name, Object resource ) - void
remove_resource( String name ) - void
rename_resource( String name, String newname ) -
bool
has_resource( String name ) const -
Object
get_resource( String name ) const -
StringArray
get_resource_list( ) const
Resource Preloader Node. This node is used to preload sub-resources inside a scene, so when the scene is loaded all the resourcs are ready to use and be retrieved from here.
Add a resource to the preloader. Set the text-id that will be used to identify it (retrieve it/erase it/etc).
- void
remove_resource( String name )
Remove a resource from the preloader by text id.
Rename a resource inside the preloader, from a text-id to a new text-id.
Return true if the preloader has a given resource.
Return the resource given a text-id.
-
StringArray
get_resource_list( ) const
Return the list of resources inside the preloader.