-
Notifications
You must be signed in to change notification settings - Fork 0
class_sampleplayer2d
reduz edited this page Feb 23, 2014
·
10 revisions
Inherits: SoundPlayer2D\n\n
Sample player for Positional 2D Sound.
- void ** set_sample_library ** ( SampleLibrary library )
- SampleLibrary ** get_sample_library ** ( ) const
- void ** set_polyphony ** ( int voices )
- int ** get_polyphony ** ( ) const
- int ** play ** ( String sample, int voice=-2 )
- void ** voice_set_pitch_scale ** ( int voice, real ratio )
- void ** voice_set_volume_scale_db ** ( int voice, real db )
- bool ** is_voice_active ** ( int voice ) const
- void ** stop_voice ** ( int voice )
- void ** stop_all ** ( )
- void ** set_random_pitch_scale ** ( real val )
- real ** get_random_pitch_scale ** ( ) const
- INVALID_VOICE = -1 - If the voice is invalid, this is returned.
- NEXT_VOICE = -2
Sample player for Positional 2D Sound. Plays sound samples positionally, left and right depending on the distance/place on the screen.
- void ** set_sample_library ** ( SampleLibrary library ) \ Set the sample library for the player.
- SampleLibrary ** get_sample_library ** ( ) const \ Return the sample library used for the player.
- void ** set_polyphony ** ( int voices ) \ Set the polyphony of the player (maximum amount of simultaneous voices).
- int ** get_polyphony ** ( ) const \ Return the polyphony of the player (maximum amount of simultaneous voices).
- int ** play ** ( String sample, int voice=-2 ) \ Play a sample, an internal polyphony id can be passed, or else it's assigned automatically. Returns a voice id which can be used to modify the voice parameters.
- void ** voice_set_pitch_scale ** ( int voice, real ratio ) \ Change the pitch scale of a currently playing voice.
- void ** voice_set_volume_scale_db ** ( int voice, real db ) \ Change the volume scale of a currently playing voice (using dB).
- bool ** is_voice_active ** ( int voice ) const \ Return true if a voice is still active (false if it stopped playing).
- void ** stop_voice ** ( int voice ) \ Stop a given voice.
- void ** stop_all ** ( ) \ Stop all playing voices.