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class_staticbody2d

reduz edited this page Feb 23, 2014 · 11 revisions

StaticBody2D

Inherits: physicsbody2d\ Category: Core\

Brief Description

Static body for 2D Physics.

Member Functions

Description

Static body for 2D Physics. A static body is a simple body that is not intended to move. They don't consume any CPU resources in contrast to a rigidbody2d so they are great for scenaro collision.\

A static body also can be animated by using simulated motion mode, this is useful for implementing functionalities such as moving platforms, when this mode is active the body can be animated and automatically compute linear and angular velocity to apply in that frame and to influence other bodies.
Alternatively, a constant linear or angular velocity can be set for the static body, so even if it doesn't move, it affects other bodies as if it was moving (this is useful for simulating conveyor belts or conveyor wheels).

Member Function Description

== set_simulate_motion ==

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