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devel_roadmap
reduz edited this page Apr 5, 2014
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These are just tentative to have a rough idea of the development plan. Ideas and helping set better priorities are always welcome.
- No new features (unless small and useful)
- Focus on Stability and Usability
- Complete Documentation (how much? time should tell)
- First stable, versioned release.
- Easier deployer for iOS and NaCL
- Lightmapping
- Reflections (using reflection objects)
- Light Probes
- More Shaders (2D, Lighting, Post-Processing)
- 2D deforms and skeletons
- FBX Import (blender did it..)
- OpenGL ES 3.0 backend
- SSAO, LPV, and more modern visual effects.