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reduz edited this page Feb 24, 2014
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Welcome to the Godot Engine documentation center. The aim of these pages is to provide centralized access to all documentation-related materials.
- Mac OSX 32 bits.
- Windows 32 bits.
- Windows 64 bits.
- Linux X11, 64 bits.
- Linux Server (Headless), 64 bits.
**NOTICE: iOS deployment targety will be available the coming weeks. **
**NOTICE: Godot requires at least OpenGL 2.1 support to run the editor, older Intel GPUs might not work. **
**NOTICE: if opening demos from the project manager does not work under Linux, decompress the binary with the command "upx -d godot_x11.64" **
- Export Templates Needed to Export to All Platforms.
- Scenes and Nodes
- Scripting
- Scripting (Continued)
- Creating a 2D Game
- GUI Introduction
- Creating a Splash Screen
- Animation
- Resources
- File System
- SceneMainLoop
- Singletons (Autoload)
- GUI Control Repositioning
- GUI Skinning
- Physics Engine (2D)
- Cut-Out Animation
- Creating a 3D game
- Using the AnimationTreePlayer
- Supporting Multiple Languages
- Creating Resizable GUIs Efficiently
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Thread Safety Using Multiple Threads.
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Memory Memory model and administration.
- Editor Plugin Writing an editor extension.
- Editor Plugin Writing a Resource or Node editor extension.
- Editor Import-Export Writing an editor import-export extension.
- Editor Scene Loader Writing a scene format loader.
- Editor 3D Import Writing a script for customizing imported 3D scenes.
- Alphabetical Class List List of classes in alphabetical order.
- Categorized Class List List of classes organized by category.
- Inheritance Class Tree List of classes organized by inheritance.
- Relevant Classes List of the most relevant classes to learn first.
- GDScript Built-in, simple, flexible and efficient scripting language.
- Squirrel Optional, more complex scripting language. [DEPRECATED]
- Shader Built-in, portable, shader language.
- Locales List of supported locale strings.
- Import Process The import process described.
- Importing Textures Importing textures.
- Importing 3D Importing 3D scenes.
- Importing Fonts Importing fonts.
- Importing Audio Samples Importing audio samples.
- Importing Translations Importing translations.
- Export Exporting Projects.
- One Click Deploy One Click Deploy.
- PC Exporting for PC (Mac, Windows, Linux).
- Android Exporting for Android.
- BlackBerry 10 Exporting for BlackBerry 10.
- iOS Exporting for iOS.
- NaCL Exporting for Google Native Client.
- HTML5 Exporting for HTML5 (using asm.js).
- Consoles Exporting for consoles (PS3, PSVita, etc).
Advanced Advanced Topics (C++ Programming, File Formats, Porting, etc).