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tutorial_materials

reduz edited this page Jun 20, 2014 · 2 revisions

Materials

Introduction

Materials can be applied to most visible 3D objects, they basically are a description to how light reacts to that object. There are many types of materials, but the main ones are the FixedMaterial and ShaderMaterial. Tutorials for each of them exist here (FixedMaterial) and here (ShaderMaterial). This tutorial is about the basic properties shared between them.

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