EntityMut::get_components_mut
.
#20273
Open
+240
−1
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Objective
Provide a simple way to get mutable access to multiple components from an
EntityMut
at the cost of some performance.This is the API from #13375, but with access checks added. Cart said these checks are "dissatisfying from a perf perspective because Access allocates" in #13375 (comment). But we haven't found a more performant approach, and there are use cases where doing these checks on each call is still fast enough.
Note that unchecked variants were added in #20265.
Solution
Add
get_components_mut
andinto_components_mut
toEntityMut
andEntityWorldMut
. Have them perform the access checks by callingQueryData::update_component_access
before callinginto_components_mut_unchecked
.