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Solari: Fix mirror artifacts #22468
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Merged
alice-i-cecile
merged 31 commits into
bevyengine:main
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JMS55:solari6-proper-mirror-brdf
Jan 17, 2026
Merged
Solari: Fix mirror artifacts #22468
alice-i-cecile
merged 31 commits into
bevyengine:main
from
JMS55:solari6-proper-mirror-brdf
Jan 17, 2026
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…nts WC from showing up in reflections when you're really close to something)
…proper-mirror-brdf
…proper-mirror-brdf
alice-i-cecile
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Jan 15, 2026
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Yeah it fixes that artifact. |
atlv24
reviewed
Jan 15, 2026
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CI is lying about the typo 🙄 |
SparkyPotato
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Jan 17, 2026
alice-i-cecile
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Jan 17, 2026
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Jan 22, 2026
I was using a path termination heuristic designed for a radiance cache, but solari uses an irradiance cache. Whoops. This new heuristic is inspired by RTXGI, and prevents the world cache from showing up in reflections properly. To test, move the camera close to a mirror surface. --- Also contains some bugfixes for bugs introduced in #22468.
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Labels
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
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Objective
Solution
Showcase
Before - artifacts (black lines)

After - no artifacts
