Check clipping before recording hits on text nodes#22510
Merged
alice-i-cecile merged 3 commits intobevyengine:mainfrom Jan 14, 2026
Merged
Check clipping before recording hits on text nodes#22510alice-i-cecile merged 3 commits intobevyengine:mainfrom
alice-i-cecile merged 3 commits intobevyengine:mainfrom
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…dding them to `hit_nodes`.
viridia
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Jan 14, 2026
mardzie
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Jan 14, 2026
PPakalns
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Jan 27, 2026
# Objective Fixes bevyengine#22507 ## Solution Call `clip_check_recursive` when checking text nodes for pointer hits. ## Testing Made a branch of bevy_immediate using this fix, as @PPakalns suggested: https://github.com/ickshonpe/bevy_immediate/tree/text-picking-clip-fix Then ``` cargo run --example demo ``` and select "Bevy Scrollareas" from the menu on the left. You should see that scrolling the scrollable areas to the right no longer blocks interactions with the menu.
PPakalns
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Feb 15, 2026
# Objective Fixes bevyengine#22507 ## Solution Call `clip_check_recursive` when checking text nodes for pointer hits. ## Testing Made a branch of bevy_immediate using this fix, as @PPakalns suggested: https://github.com/ickshonpe/bevy_immediate/tree/text-picking-clip-fix Then ``` cargo run --example demo ``` and select "Bevy Scrollareas" from the menu on the left. You should see that scrolling the scrollable areas to the right no longer blocks interactions with the menu.
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Objective
Fixes #22507
Solution
Call
clip_check_recursivewhen checking text nodes for pointer hits.Testing
Made a branch of bevy_immediate using this fix, as @PPakalns suggested:
https://github.com/ickshonpe/bevy_immediate/tree/text-picking-clip-fix
Then
and select "Bevy Scrollareas" from the menu on the left.
You should see that scrolling the scrollable areas to the right no longer blocks interactions with the menu.