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9 changes: 5 additions & 4 deletions crates/bevy_render/src/storage.rs
Original file line number Diff line number Diff line change
Expand Up @@ -176,10 +176,11 @@ impl RenderAsset for GpuShaderBuffer {
&& prev.buffer_descriptor.size == actual_size
&& prev.buffer_descriptor.usage == source_asset.buffer_description.usage
&& prev.buffer_descriptor.label == source_asset.buffer_description.label
&& source_asset
.buffer_description
.usage
.contains(BufferUsages::COPY_DST)
&& (!had_data
|| source_asset
.buffer_description
.usage
.contains(BufferUsages::COPY_DST))
{
if let Some(ref data) = source_asset.data {
render_queue.write_buffer(&prev.buffer, 0, data);
Expand Down
9 changes: 5 additions & 4 deletions crates/bevy_render/src/texture/gpu_image.rs
Original file line number Diff line number Diff line change
Expand Up @@ -69,10 +69,11 @@ impl RenderAsset for GpuImage {
let had_data = image.data.is_some();
let texture = if let Some(prev) = previous_asset
&& prev.texture_descriptor == image.texture_descriptor
&& prev
.texture_descriptor
.usage
.contains(TextureUsages::COPY_DST)
&& (!had_data
|| prev
.texture_descriptor
.usage
.contains(TextureUsages::COPY_DST))
&& let Some(block_bytes) = image.texture_descriptor.format.block_copy_size(None)
{
if let Some(ref data) = image.data {
Expand Down