v3.0.0b20
What's Changed
- [BugFix] fix framestack wrapper not accepting env_idx=0...num_envs (resetting all envs and not a partial reset). by @StoneT2000 in #888
- Fixed video links for drawing task docs by @arnavg115 in #890
- [BugFix] create numpy array first then torch tensor for some properties by @StoneT2000 in #894
- [Feature] Updated TD-MPC2 Baseline to Support 128x128 RGB with Extra State Data by @t-sekai in #903
- [Feature] update documentation on actor/link domain randomization and make it possible to domain randomize robots/agents by @StoneT2000 in #910
- Fix: viewer + rgbd obs by @arth-shukla in #897
- [BugFix]: ycb checksum by @arth-shukla in #918
- [BugFix] fixed drawing mp solution imports by @arnavg115 in #916
- Update interactive_panda.py by @Ethan-Chen-plus in #917
- fix gpu sim demo, mem type is None by @SajjadPSavoji in #924
- [BugFix] Fix bug where articulations built with initial poses not at 0 would have incorrectly generated collision meshes + deprecate old get articulation meshes function by @StoneT2000 in #927
New Contributors
- @Ethan-Chen-plus made their first contribution in #917
- @SajjadPSavoji made their first contribution in #924
Full Changelog: v3.0.0b19...v3.0.0b20