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v3.0.0b20

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@StoneT2000 StoneT2000 released this 17 Mar 17:20
· 124 commits to main since this release

What's Changed

  • [BugFix] fix framestack wrapper not accepting env_idx=0...num_envs (resetting all envs and not a partial reset). by @StoneT2000 in #888
  • Fixed video links for drawing task docs by @arnavg115 in #890
  • [BugFix] create numpy array first then torch tensor for some properties by @StoneT2000 in #894
  • [Feature] Updated TD-MPC2 Baseline to Support 128x128 RGB with Extra State Data by @t-sekai in #903
  • [Feature] update documentation on actor/link domain randomization and make it possible to domain randomize robots/agents by @StoneT2000 in #910
  • Fix: viewer + rgbd obs by @arth-shukla in #897
  • [BugFix]: ycb checksum by @arth-shukla in #918
  • [BugFix] fixed drawing mp solution imports by @arnavg115 in #916
  • Update interactive_panda.py by @Ethan-Chen-plus in #917
  • fix gpu sim demo, mem type is None by @SajjadPSavoji in #924
  • [BugFix] Fix bug where articulations built with initial poses not at 0 would have incorrectly generated collision meshes + deprecate old get articulation meshes function by @StoneT2000 in #927

New Contributors

Full Changelog: v3.0.0b19...v3.0.0b20