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Lachlan McDonald edited this page Aug 28, 2021 · 23 revisions

The case shader surrounds/encases the voxels which match the selected colors with a chosen color. This shader is similar to the Dilation tool; except this shader allows for axis modes and targetting specific colors.

Parameters

Parameter Description
Color Color index

Axis Modes

Axis Modes can use used ensure voxels are only added to certain axes:

Original Example of no set axis mode Example of X-axis mode
Original No set axis mode X-axis mode
Example of X & Y-axis mode Example of Y-axis mode Example of Z-axis mode
X & Y-axis mode Y-axis mode Z-axis mode

Examples

Original Using case and cloud materials to create eerie glows Using case and SSR materials to create a plastic/rubber texture
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