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Puzzle Tiles Brush
Lachlan McDonald edited this page May 11, 2022
·
15 revisions
The
tiles_puzzlebrush generates a puzzle-like pattern of tiles.
| Parameter | Description |
|---|---|
| Mode | Color mode (see below) |
| Size X | Tile width |
| Size Y | Tile height |
| Line Color | Color of the line |
| Line Width | Thickness of the line |
| Noise | Randomness of the colors within each tile. Values closer to 0 produce solid colored tiles, where as values closer to 1 produce noisy tiles (see below) |
| Seed | Global seed |
There are 5 distinct color modes for generating patterns:
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Mode: 0
|
Mode: 1
|
|---|---|
| Tiles are colored at random between the selected colors. | Tiles are colored at random using only the first and last selected color. |
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Mode: 2
|
Mode: 3
|
Similar to mode 0, but only tiles directed towards the X-axis are colored. Remaining tiles become Line Color. |
Similar to mode 0, but only tiles directed towards the Y-axis are colored. Remaining tiles become Line Color. |
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Mode: 4
|
|
Similar to mode 0, but tiles directed towards the X-axis selected from the first half of the selected colors, and Y-axis the selected from the second half of the selected colors. |
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4x4 |
2x8 |
8x8 |
|---|
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Line Width: 0
|
Line Width: 1
|
Line Width: 2
|
|---|
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Noise: 0
|
Noise: 25
|
Noise: 50
|
|---|
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View the shaders below or download the latest release:
All content in this wiki is licenced under the CC BY-NC-SA 4.0 license. Code snippets are dual-licenced under the MIT License.















