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Grass Fit

Lachlan McDonald edited this page Jan 12, 2022 · 8 revisions

The grass_fit shader generates random columns of voxels with a constant distribution; similar to grass or small plants. The color of the voxels is determined by the selected colors in the palette.

This shader is similar to the Grass brush shader, except this shader is applied to the entire volume.

Parameters

See Grass brush shader.

Parameter Description
Mode Color mode
Density Size of the area in which a line should be generated. Increasing density will increase the spacing between lines
Height Maximum height of each column
Seed Global seed

Examples

Before
After

Notes

  • The shader will cause issues when used with the Marquee Select tool
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