-
Notifications
You must be signed in to change notification settings - Fork 50
Home
Lachlan McDonald edited this page Jul 23, 2020
·
65 revisions
| Brick Brushes | Generates alternating rows of bricks or tiles | |
|---|---|---|
| Grass Brushes | Generates generates randomly protruding lines of voxels with a constant distribution | |
| Grid Brush | Generates a grid pattern with variable thickness and spacing | |
| Tiles Brush | Generates a tile pattern | |
| Puzzle Tile Brush | Generates a puzzle tile pattern | |
| Diagonal Line Brushes | Generates parallel 45° lines of alternating widths | |
| Weave Brush | Generates a weave pattern | |
| Zigzag Brushes | Generates zig-zag patterns |
| Prism Brush | Generates prisms, pyramids or tetrahedrons with straight or curved angles | |
|---|---|---|
| Cylinder Brush | Generates cylinders and tubes | |
| Stairs Brushes | Generates a slope of stairs |
| Slices | Removes a segment of the volume and shuffles voxels to fill its place | |
|---|---|---|
| Case | Surrounds/encases voxels | |
| Pyramid | Iteratively generate a pyramid | |
| Sand | Iteratively generate jagged voxels; i.e. piles of sand or cliffs | |
| Outline | Creates an outline where voxels meet a voxel of a different color | |
| Soil & Cover | Generates voxels above other voxels; i.e. snow or grass | |
| Noise | Randomly generates noise of a specified size within a range of colors | |
| Random | Randomly generates noise with a set threshold | |
| Flood | Generates a flood effect |
All content in this wiki is licenced under the CC BY-NC-SA 4.0 license. Code snippets are dual-licenced under the MIT License.