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Noise
Lachlan McDonald edited this page Aug 28, 2021
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noise replaces all voxels which match a specified color with a randomly chosen color from the selected colors in the palette.
See also the Random shader and the Noise brush shaders.
| Parameter | Description |
|---|---|
| Target Color | Color index to replace |
| Size X | Size of the noise on the X-axis |
| Size Y | Size of the noise on the Y-axis |
| Size Z | Size of the noise on the Z-axis |
| Seed | Global seed |
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| Example of a size of 1x1x1 | Example of a size of 2x2x8 | Example of a size of 4x10x1 |
|---|
Axis modes can use used to only add noise on certain axes:
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| No set axis mode | X-axis mode | X & Y-axis mode |
|---|---|---|
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|
| Y-axis mode | Z-axis mode |
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