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Random
Lachlan McDonald edited this page Jun 9, 2020
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17 revisions
random replaces voxels which match your selected color, at random, with a chosen color
- Threshold: Threshold of noise, lower values produce replace less voxels and higher values replace more voxels
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Color: Color index to replace voxels (setting the index to
0will remove voxels)
Threshold: 0.25
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Threshold: 0.5
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Threshold: 0.75
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Voxels are replaced across all axes. You can randomize the X, Y, or Z-axis (or a combination) with the axis mode.
Y-axis |
X & Y axes |
X & Z axes |
All content in this wiki is licenced under the CC BY-NC-SA 4.0 license. Code snippets are dual-licenced under the MIT License.
Threshold:
Threshold:
Threshold:
Y-axis
X & Y axes
X & Z axes