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Treemap Brush
Lachlan McDonald edited this page May 11, 2022
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The treemap brush generates a treemap pattern by randomly dividing the area until a limit on the number of iterations or size is reached.
| Parameter | Description |
|---|---|
| Mode | Color mode (see below) |
| Direction | See below |
| Iterations | Maximum number of iterations to perform. The number of iterations affects the size of the pattern, with smaller iterations producing larger clusters, and vice versa. |
| Min Size | Attempt to enforce a minimum size to avoid narrow or tiny clusters. |
| Bias | Values closer to 0 bias towards the X-axis, and values closer to 100 bias towards the Y-axis. A value of 50 will produce a even bias betwee both axes. |
| Edge | Adjusts the edge between clusters. If 0, there is no edge. |
| Seed | Global seed |
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Mode: 0
|
Mode: 1
|
Mode: 2
|
|---|---|---|
| Clusters height and colors are generated at random | Clusters height and colors are based on the cluster area | Same as mode 1 but in reverse |
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