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Volume Shaders

Lachlan McDonald edited this page Jun 10, 2020 · 22 revisions

Volume Shaders are shaders that apply to your entire volume.

How to use a Brush Shader

  1. Select the shader in the Shader List
  2. Adjust the arguments and press the Execute Shader button
  3. If you want to adjust the results, undo, adjust and re-execute

Some shaders, like Pyramid and Sand, add voxels layer-by-later; so you should execute these as many times as you like until the desired effect is attained.

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