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Releases: marekzajac97/bf2-blender

0.9.2

03 May 18:17
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  • fixed IK setup on 3P skeleton causing wrist drift (credits: DeWolfe)
  • fixed shading for alpha tested skinned mesh materials

0.9.1

26 Feb 17:59
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  • fixed double-sided faces importing only for the first material

0.9.0

26 Feb 17:05
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  • It is now possible to export objects/meshes by selecting any child in the hierarchy (previously the root always had to be active)
  • Added support for double-sided faces on import/export (see documentation for more details)
  • Added warnings reporting how many bad faces were skipped during the import
  • Added support for automatic triangulation for all mesh exporters
  • Added "apply modifiers" export option for all mesh exporters
  • Fixed StaticMesh technique comparison being case sensitive, wrongly reporting some techniques as 'unsupported'
  • Fixed invalid .con export when the material name contains whitespaces
  • Fixed setting default tangent UV when exporting a mesh
  • Fixed "Weld vertices" import option breaking skinned BundledMesh parts
  • Fixed ObjectTemplate importer sometimes making object name collisions resulting in .001 suffixes appended to objects

0.8.7

21 Dec 15:50
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  • fixed division by zero error in samples generation
  • added option to lock BF2 ObjectTemplate type and select it only from a list of valid types

0.8.6

26 Oct 10:29
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  • fixed occluder import/export mirroring meshes along x axis

0.8.5

21 Sep 09:29
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  • added import/export support of BF2 occluder planes

0.8.4

30 Aug 11:15
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  • ported lightmap samples generation for staticmeshes from bfmeshview

0.8.3

28 Aug 20:25
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  • Fixed bad normals on skinned BundledMesh geometry parts
  • changed error to a warning when exceeding bone/geom part BF2 limit
  • some exception handling improvements
  • some optimizations to python based BSP export (should be about 3x faster)

0.8.2

21 Aug 14:31
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  • fixed bone masking during animation controller setup
  • fixed animation export operator not remembering previous settings
  • added option to import animation starting from a specific keyframe

0.8.1

19 Aug 21:02
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  • fixed file extension filter for importer/exporter
  • added drag-and-drop support for all BF2 file extensions