Releases
v4.4.7
Changelog:
Fixed potential undefined behavior in FullItemDescInBarter
Fixed the behavior of break
statement in script compiler and decompiler (compile.exe
and int2ssl.exe
in the modders pack )
Improved the fix for removing floating text messages on the map when moving to another map or elevation
Improved the error handling for missing main .dat files
Removed glass glare from the 'Use Inventory Item On' window to match other game interfaces
Added a fix for a crash when a critter with a powered melee/unarmed weapon runs out of ammo and there is ammo nearby
Added a fix to prevent a potential crash when using skills on non-critter objects
Added a fix for the duplicate click sound for the 'Done' button in the 'Move Items' and 'Set Timer' windows
Added a few fixes for slightly misaligned buttons in the pipboy, character screen, and barter screen
Added missing sounds to the 'Done' and 'Cancel' buttons in the 'Custom' disposition of the combat control panel
Added lowercase a
as a hotkey for the 'Take All' button (previously only uppercase A
)
You can’t perform that action at this time.