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Class_Specialist_Art_Burglary

valzi edited this page Feb 6, 2019 · 1 revision

Class: Burglar

Grit Additional items
1 leather armor, specialist kit, dagger, garrote
2 leather armor, specialist kit, dagger
3-4 specialist kit, dagger
5 specialist kit
6 1 extra trinket

HD: 1d6.

Saving throws against devices succeed on a 1-2 on 1D6.

Trained in light armor.

Trained in (able to use the tags of) 1 weapon.

Burglar Skill

Abilities

  • +1 Stealth
  • You always climb with a Boon.
  • Climbing with tools grants silence and a second Boon.
  • Gain 3 more inventory slots.
  • You have expert balance. You may dash across narrow beams. A rope may require a DEX check.

Level 2

  • +1 Stealth
  • Dimness allows normal vision for you (though colors are as grey for you as for anyone else.) Darkness allows as much vision as if you held a candle (as a normal human in Dimness.)

Level 3

  • +1 Stealth
  • You can jump twice as far as one would expect, sometimes even farther.
  • Treat your falls as if they were 20' shorter.

Level 4

  • +1 Stealth
  • +2 DEF when wearing no armor.
  • Gain a Boon when making an acrobatic Combat Maneuver.

Level 5

  • You can maneuver your body to seem larger than it is and to fit into tight spaces. This allows you to go where others cannot, to make a rope loosely bound around you to seem tight, etc.

Level 6

  • You may climb a sheer surface with a successful Check, even without tools.
  • You instantaneously see the best way to move across gaps/obstacles. (This means you may see and use a path that others would not consider and it means that you can often bypass a Check to move through difficult terrain.)

Level 7+

  • Increase one Attribute score by 1.
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