-
Notifications
You must be signed in to change notification settings - Fork 2
Duelist
Grit | Additional items |
---|---|
1 | Sword and pistol, shield. |
2 | Sword, pistol, dagger |
3-4 | Sword, pistol. |
5 | Sword. |
6 | 1 extra trinket. |
HD: 1d6.
Saving throws against poison and area effects succeed on a 1-2 on 1D6.
Trained in light armor.
Trained in (able to use the tags of) 1 weapon type.
Tag:
- +1 Initiative per level.
The following abilities only work when the Duelist is in melee and threatened by only 1 opponent that round.
-
+4 ATK.
-
+2 DEF.
-
After successfully defending against an attack, make a free attack with a Bane.
-
Roll an extra damage die on an ATK roll of 1.
-
The Duelist can use Duelist skills even when fighting up to 2 opponents.
-
Roll an extra damage die on an ATK roll of 4 or less. Additionally, an ATK roll of 1 will (in normal circumstances) kill any opponent with fewer HD than your level.
Ensuring that the duelist is in a small space with an enemy is essential. Two people can stand side by side in a 10'x10' area, so pushing fights into corridors, stairwells, alongside furniture, etc will become important. Attention to spatial details will become secondhand to a successful player of a Duelist.