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Bloodseeker
Strygwyr, the Bloodseeker, is a melee agility hero that can catch wounded enemies and heal on kill.
- Thirst max move speed bonus rescaled.
Ability: Target Unit
Affects: Allies/Enemies
Pierces Spell Immunity: No
Dispellable: Yes
9/8/7/6/6/6 cooldown
Drives a unit into a bloodthirsty rage during which a unit deals, and takes, increased damage. Units affected by Bloodrage will be healed for a percentage of the max health of any units they kill. Units affected by Bloodrage when killed will heal a percentage of their max health to their killer. If you do not get the last hit, but are within 300 AoE of the dying hero, you will take 50% of the heal.
Cast Range: 800
Cast Point: 0.2
Enemy Death Heal Radius: 300
Enemy Death Heal Percentage: 50%
Damage Amplification: 10%/15%/20%/25%/30%/45%
Max HP as Heal: 16%/19%/22%/25%/35%/70%
Duration: 9/10/11/12/13/14
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Ability: Target Area
Affects: Enemies
Damage Type: Pure
Pierces Spell Immunity: No
Dispellable: Yes
100 mana || 18/16/14/12/12/12 cooldown
Bloodseeker baptizes an area in sacred blood. After 2.9 seconds the ritual completes, causing any enemies caught in the area to take damage and become silenced.
Cast Range: 1500
Cast Point: 0.3
Delay: 2.6
Radius: 600
Damage: 125/175/225/275/575/875 (Talent 200/250/300/350/650/950)
Silence Duration: 3/4/5/6/7/8
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Ability: Passive
Affects: Self/Enemies
Pierces Spell Immunity: No
Bloodseeker is invigorated by the wounds of his enemies, gaining bonus movement speed and attack speed whenever an enemy hero's health falls below 75%, with the bonuses increasing as their health falls further. If an enemy hero's health falls below 25%, he will also gain vision and True Sight of that hero. Bonuses stack per hero.
Radius: Global
Thirst Move Speed Health Threshold: 75%
Thirst Visibility Health Threshold: 25%
Max Attack Speed Bonus per Hero: 30/45/60/75/90/105
Max Move Speed Bonus per Hero: 12%/18%/24%/30%/36%/48% (Talent 30%/26%/32%/38%/44%/56%)
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Ability: Target Unit
Affects: Enemies
Damage Type: Pure
Pierces Spell Immunity: Yes
Dispellable: No
200/225/250/375/500 mana || 70/60/50/50/50 cooldown (Aghanim's Scepter: 40 cooldown/charge)
Causes an enemy unit's skin to rupture. If the unit moves, it takes a percentage of the distance traveled as damage. The damage is dealt through spell immunity.
Cast Range: 700/800/900/1000/1100 (Talent 1300/1400/1500/1600/1700)
Cast Point: 0.4
Distance as Damage: 8%
Number of Charges: 0 (Aghanim's Scepter: 2)
Duration: 8/10/12/14/16
Talents | ||
---|---|---|
+18 Max Thirst MS and Damage |
25 |
-6s Blood Rite Cooldown |
25% Lifesteal | 20 |
+600 Rupture Cast Range |
+75 Blood Rite Damage | 15 |
+275 Health |
+6 Armor | 10 |
+25 Attack Speed |
- Currently none, for now.