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daRabbit edited this page Nov 27, 2018 · 3 revisions

Strygwyr, the Bloodseeker, is a melee agility hero that can catch wounded enemies and heal on kill.

Difference to vanilla

  • Thirst max move speed bonus rescaled.

Abilities

Q: Bloodrage

Ability: Target Unit
Affects: Allies/Enemies
Pierces Spell Immunity: No
Dispellable: Yes
9/8/7/6/6/6 cooldown

Drives a unit into a bloodthirsty rage during which a unit deals, and takes, increased damage. Units affected by Bloodrage will be healed for a percentage of the max health of any units they kill. Units affected by Bloodrage when killed will heal a percentage of their max health to their killer. If you do not get the last hit, but are within 300 AoE of the dying hero, you will take 50% of the heal.

Cast Range: 800
Cast Point: 0.2
Enemy Death Heal Radius: 300
Enemy Death Heal Percentage: 50%
Damage Amplification: 10%/15%/20%/25%/30%/45%
Max HP as Heal: 16%/19%/22%/25%/35%/70%
Duration: 9/10/11/12/13/14

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W: Bloodrite

Ability: Target Area
Affects: Enemies
Damage Type: Pure
Pierces Spell Immunity: No
Dispellable: Yes
100 mana || 18/16/14/12/12/12 cooldown

Bloodseeker baptizes an area in sacred blood. After 2.9 seconds the ritual completes, causing any enemies caught in the area to take damage and become silenced.

Cast Range: 1500
Cast Point: 0.3
Delay: 2.6
Radius: 600
Damage: 125/175/225/275/575/875 (Talent 200/250/300/350/650/950)
Silence Duration: 3/4/5/6/7/8

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E: Thirst

Ability: Passive
Affects: Self/Enemies
Pierces Spell Immunity: No

Bloodseeker is invigorated by the wounds of his enemies, gaining bonus movement speed and attack speed whenever an enemy hero's health falls below 75%, with the bonuses increasing as their health falls further. If an enemy hero's health falls below 25%, he will also gain vision and True Sight of that hero. Bonuses stack per hero.

Radius: Global
Thirst Move Speed Health Threshold: 75%
Thirst Visibility Health Threshold: 25%
Max Attack Speed Bonus per Hero: 30/45/60/75/90/105
Max Move Speed Bonus per Hero: 12%/18%/24%/30%/36%/48% (Talent 30%/26%/32%/38%/44%/56%)

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R: Rupture

Ability: Target Unit
Affects: Enemies
Damage Type: Pure
Pierces Spell Immunity: Yes
Dispellable: No
200/225/250/375/500 mana || 70/60/50/50/50 cooldown (Aghanim's Scepter: 40 cooldown/charge)

Causes an enemy unit's skin to rupture. If the unit moves, it takes a percentage of the distance traveled as damage. The damage is dealt through spell immunity.

Cast Range: 700/800/900/1000/1100 (Talent 1300/1400/1500/1600/1700)
Cast Point: 0.4
Distance as Damage: 8%
Number of Charges: 0 (Aghanim's Scepter: 2)
Duration: 8/10/12/14/16

Talents


Talents
+18 Max Thirst
MS and Damage

25

-6s Blood Rite
Cooldown
25% Lifesteal

20

+600 Rupture Cast Range
+75 Blood Rite Damage

15

+275 Health
+6 Armor

10

+25 Attack Speed

Trivia

  • Currently none, for now.
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