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daRabbit edited this page Dec 8, 2018 · 3 revisions

Xin, the Ember Spirit, is a melee agility hero who shows up when you least expect it.

Difference to vanilla

  • No notable changes.

Abilities

Q: Searing Chains

Ability: No Target
Affects: Enemies
Damage Type: Magical
Pierces Spell Immunity: No
110 mana || 14/12/10/8/8/8 cooldown

Ember Spirit unleashes fiery bolas that wrap around nearby enemies, anchoring them in place and dealing damage each second.

Cast Point: 0
Search Radius: 400
Max Targets: 2
Total Damage: 90/160/230/300/450/1000
Duration: 1.5/2/2.5/3/3/3 (Talent 2.5/3/3.5/4/4/4)

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W: Sleight of Fist

Ability: Target Area
Affects: Self/Enemies
Pierces Spell Immunity: Yes
50 mana || 30/22/14/6/6/6 cooldown (Talent 30/22/14/6/6/6 cooldown/charge)

Ember Spirit dashes around with blazing speed, attacking all enemies in the targeted area of effect, then returning to his start location. Deals bonus damage to heroes, and less damage to creeps.

Cast Range: 700
Cast Point: 0
Radius: 250/350/450/550/550/550
Jump Interval: 0.2
Hero Attack Damage Bonus: 40/80/120/160/270/550
Creep Attack Damage Reduction: 50%
Number of Charges: 0 (Talent 2)

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E: Flame Guard

Ability: No Target
Affects: Self/Enemies
Damage Type: Magical
Dispellable: Yes
80/90/100/110/220/350 mana || 35 cooldown

Ember Spirit surrounds himself with a ring of fire that consumes incoming magic damage, leaving him unharmed. Flame Guard deals damage per second in an area around Ember Spirit while Flame Guard is active. If the shield is broken, the damage is also lost.

Cast Point: 0
Radius: 400
Damage per Second: 30/40/50/60/110/160 (Talent 80/90/100/110/160/210)
Magical Damage Absorbed: 80/220/360/500/1500/3000 (Talent 280/420/560/700/1700/3200)
Duration: 8/12/16/20/20/20

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R: Fire Remnant

Ability: Target Point
38 cooldown/charge (Talent 13 cooldown/charge)

Ember Spirit generates Fire Remnant charges every 38 seconds, with a max of 3 charges. Releasing a charge sends a Fire Remnant that runs to the target location at 2.5x Ember Spirit's speed. Using Activate Fire Remnant, Ember Spirit can dash out to his Remnants, exploding them for area of effect damage. The targeted Remnant will be arrived at last.

Cast Range: 1500
Cast Point: 0
Remnant Duration: 45
Number of Charges: 3

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D: Activate Fire Remnant

Ability: Target Point
Affects: Self/Enemies
Damage Type: Magical
Pierces Spell Immunity: No
150 mana

Select the Fire Remnant to arrive at.

Cast Range: Global
Cast Point: 0
Remnant Damage Radius: 450
Remnant Damage: 100/200/300/700/1200

Talent


Talents
-25 Remnant Charge
Restore Time

25

2 Sleight of Fist Charges
True Strike

20

+10% Spell Amplification
+1s Searing Chains Duration

15

+60 Flame Guard DPS
+250 Flame Guard
Absorption

10

+25 Damage

Trivia

  • Currently none, for now.
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