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Earthshaker
Raigor Stonehoof, the Earthshaker, is a melee strength hero with lots of area skills that scales with more people on the area. the more, the merrier.
- Fissure damage slightly increased.
- Echo Slam Range and Echo Damage Increased.
- Echo Slam cooldown reduced.
Ability: Target Point
Affects: Enemies
Damage Type: Magical
Pierces Spell Immunity: No
125/140/155/170/240/320 mana || 21/19/17/15/15/15 cooldown
Slams the ground with a mighty totem, creating an impassable ridge of stone while stunning and damaging enemy units along its line.
Cast Range: 1400 (Talent 1800)
Cast Point: 0.69
Fissure Damage/Stun Radius: 225
Damage: 110/170/230/290/620/950
Stun Duration: 1/1.25/1.5/1.75/2/2.25
Fissure Duration: 8
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Ability: No Target (Aghanim's Scepter: Target Area)
Affects: Self
35/40/45/50/60/100 mana || 5 cooldown
Empowers Earthshaker's totem, causing it to deal extra damage on the next attack.
Cast Range: 0 (Aghanim's Scepter: 1100)
Cast Point: 0.69
Max Leap Distance: 0 (Aghanim's Scepter: 1100)
Attack Damage Bonus: 100%/200%/300%/400%/500%/600%
Damage Bonus Duration: 14
Leap Duration: 0 (Aghanim's Scepter: 1)
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Ability: Passive
Affects: Enemies
Damage Type: Magical
Pierces Spell Immunity: No
Causes the earth to shake underfoot, adding additional damage and stuns to nearby enemy units when Earthshaker casts his abilities.
Radius: 300
Damage: 50/75/100/125/250/375
Stun Duration: 0.6/0.9/1.2/1.5/1.8/2.1
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Ability: No Target
Affects: Enemies
Damage Type: Magical
145/205/265/385/850 mana || 100 cooldown
Shockwaves travel through the ground, damaging enemy units. Each enemy hit causes an echo to damage nearby units. Real heroes cause two echoes.
Cast Point: 0
Initial Search Radius: 800
Echo Search Radius: 800
Base Damage: 100
Echo Damage: 110/130/150/275/400 (Talent 160/180/200/325/450)
Talents | ||
---|---|---|
-2s Enchant Totem Cooldown |
25 |
+50% Magic Resistance |
+400 Fissure Range | 20 |
+50 Echo Damage |
+7 Armor | 15 |
+30 Movement Speed |
+250 Mana | 10 |
+30 Damage |
- Earthshaker looks huge with the damage scaling, however since it's actually huge because it goes with lane creeps in vanilla, while there's no lane creeps in this gamemode.