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Sniper
Kardel Sharpeye, the Sniper, is a ranged agility hero who excels at hitting enemies from range.
- Headshot proc chance decreased.
- Headshot damage decreased.
Ability: Target Area
Affects: Enemies
Damage Type: Magical
Pierces Spell Immunity: No
50 mana || 55 cooldown/charge
Consumes a charge to launch a ball of shrapnel that showers the target area in explosive pellets. Enemies are subject to damage and slowed movement. Reveals the targeted area. Shrapnel charges restore every 55 seconds.
Cast Range: 1800
Cast Point: 0.3
Radius: 450
Delay: 1.2
Damage per Second: 15/35/55/75/175/275 (Talent 50/70/90/110/210/310)
Move Speed Slow: 15%/20%/25%/30%/35%/40%
Aura Linger Duration: 0.5
Shrapnel Duration: 10
Number of Charges: 3 (Talent 9)
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Ability: Passive
Affects: Enemies
Damage Type: Physical
Sniper increases his accuracy, giving him a chance to deal extra damage and briefly stop the movements of his enemies.
Proc Chance: 35%
Damage: 15/40/65/90/150/300
Move Speed Slow: 100%
Attack Speed Slow: 100
Slow Duration: 0.5
Knockback Distance: 0 (Talent 35)
Knockback Duration: 0 (Talent 0.1)
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Ability: Passive/No Target
Affects: Self
30 mana || 15/12/9/6/6/6 cooldown
Extends the attack range of Sniper's rifle. Can be activated to double the attack range bonus for 1 attack.
Cast Point: 0
Passive Attack Range Bonus: 100/200/300/400/500/600
Active Attack Range Bonus: 100/200/300/400/500/600
Active Max Attacks: 1
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Ability: Target Unit (Aghanim's Scepter: Target Area)
Affects: Enemies
Damage Type: Magical (Aghanim's Scepter: Physical)
Pierces Spell Immunity: No
Dispellable: No
175/225/275/415/690 mana || 20/15/10/10/10 cooldown
Sniper locks onto a target enemy unit and, after a short aiming duration, fires a devastating shot that deals damage at long range and mini-stuns the target.
Cast Point: 2 (Talent 0.5)
Cast Range: 3000
Radius: 0 (Aghanim's Scepter: 400)
Damage: 320/485/650/980/2300 (Aghanim's Scepter: 0)
Critical Damage: 0% (Aghanim's Scepter: 280%)
Stun Duration: 0.01
Vision Buff Max Duration: 4
Note:
- Aghanim's Scepter Effect: Assassination now becomes ground target area that deals right click damage with critical strike and headshot.
Talents | ||
---|---|---|
+6 Shrapnel Charges | 25 |
+125 Attack Range |
-1.5s Assassinate Cast Time | 20 |
+35 Knockback Distance Headshot |
+35 Shrapnel DPS | 15 |
+40 Attack Speed |
+20 Damage | 10 |
25% Cooldown Reduction |
- Currently none, for now.