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Vengeful Spirit
Shendelzare, the Vengeful Spirit, is a ranged agility hero who helps her allies to finish their enemies, and avenge them ever they fall.
- Wave of Terror damage decreased.
Ability: Target Unit
Affects: Enemies
Damage Type: Magical
Pierces Spell Immunity: No (Talent Yes)
110/120/130/140/210/280 mana || 10 cooldown (Talent 5)
Fires a magic missile at an enemy unit, stunning and dealing damage.
Cast Range: 500
Cast Point: 0.3
Damage: 100/175/250/325/700/1075 (Talent 500/575/650/725/1100/1475)
Stun Duration: 1.5/1.6/1.7/1.8/2/2.2
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Ability: Target Point
Affects: Enemies
Damage Type: Magical
Pierces Spell Immunity: Yes
Dispellable: Yes
25/30/35/40/60/80 mana || 16/14/12/10/9.5/9 cooldown (Talent 10/8/6/4/3.5/3)
Vengeful Spirit lets loose a wicked cry, weakening the armor of enemies and giving vision of the path ahead.
Cast Range: 1400
Cast Point: 0.3
Wave Travel Distance: 1400
Radius: 300
Damage: 45/70/95/120/240/370
Armor Reduction: 3/4/5/6/11/16 (Talent 4/5/6/7/12/17)
Duration: 8
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Ability: Aura
Affects: Allies/Enemies
Vengeful Spirit's presence increases the physical damage of nearby friendly units. If an allied hero is slain under the aura, an illusion of your allied hero will be created to fight for that hero.
Radius: 1200
Attack Damage Bonus: 12%/18%/24%/30%/36%/42% (Talent 27%/33%/39%/45%/51%/57%)
Illusion Damage Dealt: 100%
Illusion Duration: 6
Aura Linger Duration: 0.5
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Ability: Target Unit (Aghanim's Scepter: /Passive)
Affects: Heroes (Aghanim's Scepter: Units)
100/150/200/450/700 mana || 45 cooldown (Aghanim's Scepter: 10)
Instantaneously swaps positions with a target Hero, friend or enemy. Nether Swap interrupts channeling abilities on the target.
Cast Range: 700/950/1200/1450/1700
Cast Point: 0.3
Number of Illusions on Death: 0 (Aghanim's Scepter: 1)
Illusion Damage Dealt: 0 (Aghanim's Scepter: 100%)
Illusion Damage Taken: 0 (Aghanim's Scepter: 150%)
Note:
- Aghanim's Scepter Effect: Summons a Vengeance illusion when she dies, which lasts until respawn and is able to use abilities but not items. Also reduces cooldown and enables swapping units.
| Talents | ||
|---|---|---|
| Magic Missile Pierces Spell Immunity |
25 |
+400 Magic Missile Damage |
| +15% Vengeance Aura Damage | 20 |
-5s Magic Missile Cooldown |
| -6s Wave of Terror Cooldown | 15 |
+15 Agility |
| -1 Wave of Terror Armor | 10 |
+15% Magic Resistance |
- Currently none, for now.