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Releases: dbjorge/jorbs-spire-mod

v0.31.0

10 Nov 00:22
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Card updates

  • Firebolt: (thanks @Frenoss!)
  • Fireball: rework effect ordering and magnitude
  • Color Spray: remove Poison as a debuff option
  • Trauma: rework for snap balancing pass
  • Faerie Fire: simplify effect to fit better on card
  • Counterspell: rarity change to uncommon
  • Magic Mirror: simplify upgrade effect and enable stacking
  • Thorns: simplify effect
  • Find Familiar: snap rebalancing, enable stacking
  • Corpse Explosion: rarity updated to rare, reordered remember/damage, ethereal

v0.30.0

09 Nov 22:15
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General updates:

  • Remove outdated french translation
  • Added Mind Glass relic (thanks @wang429!)
  • Kindness: reworked as old temperance effect (-3 str to enemies)
  • Lust: reworked to apply burning instead of %damage
  • Temperance: reworked as +str per clarity
  • Gluttony: +max hp reduced to 2, can now choose which card to discard (thanks @Frenoss!)
  • Removed deprecated cards: Poison Spray, Wizard Robe, Enervation, Erode, Haste, Focus on the Pain, Study, Time Walk, Snake Oil Flask
  • Fix cards with "retain" only retaining for one turn

Card updates:

  • Mania: now considers cards with different wrath/ritual dagger upgrade counts as "unique"
  • Index: new name (was Prestidigitation II)
  • Burning Flask: new card (thanks @wang429!)
  • Aid: now exhausts (thanks @Frenoss!)
  • Mirror Image: temperance -> kindness (still not using friendly minions yet)
  • Hold Monster: simplified effect text, temperance -> kindness
  • Hibernate: changed to common, reduced effect accordingly
  • Ray of Frost: unupgraded weak reduced to 2
  • Color Spray: upgrade changed to +3 dmg
  • Stalwart: now exhausts
  • Animate Objects: rework per design updates (no longer copies itself, includes cards in hand)
  • Gather Power: fix cropping on card art (thanks @neablis-7!)

v0.29.0

09 Nov 07:02
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  • UI overhaul for memories/clarities. They are now rendered in a statically positioned arc over the Wanderer's head, similar to orbs. Updates tooltips accordingly. Thanks Fr33ly and @neablis-7 for creating and organizing the new art!
  • Increased size of Wanderer model by 10%
  • Removes deprecated cards Wish and Sharpened Mind
  • Adds an icon to the top-right corner of cards with Wrath damage increases
  • Wrath now applies correctly to Ritual Dagger (thanks @Frenoss!)
  • Wrath increases now persist across game save+load (thanks @Frenoss!)
  • Gaining gold no longer crashes non-Wanderer characters (thanks @mderb4!)
  • Chain Lightning damage logic overhauled, now correctly handles multiple enemies with different combinations of damage-reducing conditions (thanks @stevematney!)
  • Chain Lightning now has lighting sound and visual effects (thanks @stevematney!)
  • Dimension Door card deprecated and replaced with Scroll of Dimension Door potion (thanks @Frenoss!)
  • Slow now has a keyword tooltip for cards that apply it (Entangle)
  • New card art for Thorns (thanks GinFizzes!), Determination (thanks Zyalin!), and Chain Lightning (thanks LouisLeGros!). Thanks @neablis-7 for organizing!

v0.28.0

04 Nov 10:25
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  • Charity now adds Strength rather than acting as its own separate strength-like effect
  • Pride now removes Dexterity rather than acting as its own separate -dex-like effect
  • Darkened Wanderer character select screen art to make text easier to read (thanks @neablis-7 and SLG95!)
  • Fixed Toll the Dead to not consider blocked damage as "damage this turn"
  • Removed deprecated card Old Friends
  • Made building from source work on Mac OS
  • Fixed Entombed cards not counting for Animate Object
  • Fixed Erode block removal amount accidentally respecting dexterity/frail
  • Fixed Banish not properly preventing other conditions from being applied
  • Fixed issue where Fragile condition would turn into Find Familiar power if it was ever copied for any reason
  • Card balance changes:
    • Hibernate: upgrade changed to "if snapped, gain 1 intangible"
    • Mending: upgrade changed to "+1 additional hp per clarity"
    • Mending: replaced "end your turn." with "exhaust."
    • Rest: 14 -> 13 block
    • Misty Step: reworked base and upgrade effects
    • Enervation: cost 1->2, poison 5->7
    • Stalwart: upgrade changed to "remember and gain clarity"
    • Animate Objects: cost 1->2, upgrade changed to "add an Animate Objects to your discard"
    • Color Spray: reworked possible debuffs, upgrade changed to "gain clarity"
    • Erode: upgrade changed to "draw 1"
    • Faerie Fire: upgrade changed to "gain clarity"
    • Introspection: now uses pure damage (like combust)
    • Book of Tongues: upgrade changed to "+1 draw" (it's supposed to be "and draw 1 from memory deck", but memory deck isn't in yet)
    • Magic Mirror: upgrade changed to "+3 damage when reflecting debuffs"
    • Trauma: damage reduced 30(40)->18, upgrade changed to "repeat 3rd time"
    • Locate Object: upgrade changed to "+1 card"
    • Find Familiar: upgrade changed to "if snapped retain 2"
    • Hold Monster: upgrade changed to "additional -3 str"
    • Withdraw: upgrade changed to +3 block only (no artifact)
    • Corroding Barrier: upgrade changed to "remove block corrosion effect"
    • Ivory Tower: upgrade changed to "doesn't exhaust"
    • Sharpened Mind: upgrade changed to "retain"
    • Feast: upgrade changed to "0 cost"
    • Time Walk: reduced energy gain 4->2, draw 6->3. upgrade changed to "no weak and +1 draw"
    • Toll the Dead: common -> uncommon

v0.27.0

04 Nov 01:37
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  • Add new Wanderer character model and idle animation (thanks chevy28360!)
  • Add new Fireball card art (thanks Zyalin!)
  • Snapped condition is no longer blocked by Artifact (thanks @wang429!)
  • Snapped condition is no longer cleansed by Amnesia (thanks @wang429!)
  • Amnesia redesigned as a Curse (thanks @wang429!)
  • Avoid crash when attempting to start the game as any non-Wanderer character

v0.26.0

03 Nov 07:49
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  • Adds Wanderer character select screen art (thanks SLG95!)
  • Adds Arcane Weapon art (thanks Fr33ly!)
  • Adds Mage Armor art (thanks Zyalin!)
  • Changes names of Prestidigitation A and B to "Prestidigitation" and "Prestidigitation II"
  • Updated Snap (increased damage, self-damage is now HP loss)
  • Added -2 dex effect to Pride
  • Added discard-at-start-of-turn effect to Gluttony
  • Removed incomplete Deck of Many Things event
  • Added Burning status (thanks @wang429)
  • Balance changes for the following cards:
    • Replaced Firebolt upgrade with "apply burning per clarity" (thanks @wang429)
    • Replaced Fireball upgrade with "apply 3 burning to ALL enemies" (thanks @wang429)
    • Made Withdraw Exhaust (thanks @wang429)
    • Reworked Mania
    • Replaces Old Pocket upgrade with "gain clarity"
    • Replaces Hurt upgrade to do less damage but omit the extra hp loss
    • Updates Mindworm upgrade numbers to 5/15
    • Replaces Aid upgrade effect with Gain Clarity
    • Makes Focused Mind do both effects when snapped
    • Replaces Prestidigitation II upgrade with "only 1 card to top of deck"
    • Makes Prestidigitation upgrade do 2 weak/vuln to 1 enemy instead of 1 weak/vuln twice
    • Reworked Wandering Mind
    • Replaced Chain Lightning upgrade with "extra 2 damage per hop"
    • Replaced Channel upgrade with "move a card from discard to deck"
    • Fix punctuation on Loss description
    • Replaced Double-check upgrade with "draw 1 card"
    • Slightly lowered block values of Counterspell+, Minor Illusion+, Loss+
    • Change Ray of Frost+ to apply 1 weak 3 times instead of 3 weak 1 time.
    • Replaced Black Tentacles upgrade with "Draw 1 card"
    • Replaced Acid Splash with Snake Oil Flask

v0.25.0

31 Oct 09:00
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  • Adds new card art for Tiny Hut, Ivory Tower, and Black Tentacles (thanks Zyalin, Fr33ly, and @neablis-7 !)
  • Improves Banished effect to prevent more types of damage and most types of conditions
  • Changes Coil to trigger anytime you remember a new memory, rather than only when forgetting Patience

v0.24.1

30 Oct 07:48
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  • Prevent Stalwart's energy number bugging out and flipping between 0 and 1
  • Fix Greed/Gluttony/Wrath/Entombed triggering on half-dead enemies (darklings, awakened one) (thanks @wang429 !)
  • Add final card art for Fresh Adventure and Eye of the Storm (thanks Zyalin and @neablis-7 !)
  • Fix crash to desktop with "gain clarity of current memory" effects when not remembering anything
  • Fix temperance icon not showing up

v0.23.0

28 Oct 02:51
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  • Adds a placeholder post-heart cutscene

v0.22.1

28 Oct 01:45
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  • Fixes Misty Step interaction with effects that modify block like Dexterity and Frail (#37)
  • Fixes memory/clarity icons not rendering in the right spot in the (#49)