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GMCP only Channels
As of version r1900, the package asks the Aardwolf server to only send channel messages over GMCP
Making triggers that use channel tags (see 'help tags' in game) won't work anymore, because the server won't be sending tagged channels anymore.
If you want to automate an action upon receipt of whole channel messages, you can do it in a simple plugin by following the instructions at Using-GMCP#getting-notified-when-new-gmcp-data-arrives.
You can still trigger on other text that is printed to your screen.
I really like GMCP for things like channels. I think that it's both conceptually and practically better to treat channel messages as "out of band" and to stop dealing with printed tags that have to be anchored and gagged and can be broken by unterminated prompts or board notes. Also, sending channels twice, once via hidden GMCP and once with printed tags that then have to be removed, is also ever so slightly wasteful on both ends.
Project Details
- Introduction
- Why Should I Use This?
- Installing and Upgrading
- Version Numbering
- Who makes this?
- Mac/Linux/BSD/etc
- License And Other Misc Project Info
Guide/FAQs
- FAQ
- Writing Aliases
- Writing Macros
- Writing Triggers
- Using Variables
- Using GMCP
- Command Line Aliases and Triggers
- Converting Scripts
- GMCP-only Channels
- Miniwindow Basics
- Changing the server address
Featured Components
- ASCII automap
- Text Substitution (sub and gag)
- GMCP driven world mapper
- Communication log window
- Copy with color codes
- Group monitor window
- Health bars
- Stats window
- Bigmap display
- Main output layout
- Automatic update checker
- Miniwindow Color Themes
- Easy DIY Miniwindows
Required Plugins (do not uninstall)
Useful Other Bits