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Releases: firoozehcorporation/GameService-UnityNative-SDK

Release 4.0.0 Alpha

29 May 18:20
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Added

  • Added Cryptography To GProtocol
  • Added Congestion Control System To GProtocol

Changed

  • Updated GProtocol To Version 2.0.0

Fixed

  • Fixed GSLive System
  • Fixed Sending Continuous Packets issue
  • Fixed Unity Editor Ram issue

Release 3.0.1 Stable

28 May 13:15
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Fixed

  • Fixed Download Manager

Release 3.0.0 Stable

05 May 12:07
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Added

  • Added Ability To Build on IL2CPP Scripting Backend

Release 2.3.0 Stable

02 May 12:04
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Added

  • Added Ability To GetMemberData
  • Added Ability To Send Private Message
  • Added Ability To Get Members Chat
  • Added Ability To Get Pending Messages
  • Added Ability To Get Recent Messages

Changed

  • Changed Return Value in GetCurrentPlayer Function
  • Changed Score User Property to Submitter Member

Fixed

  • Fixed GSLive System

Release 2.2.3 Stable

26 Apr 11:47
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Added

  • Fixed GSLive System

Release 2.2.2 Stable

23 Apr 14:02
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Added

  • Added Ability to Get Channels Subscribed

Release 2.2.1 Stable

20 Apr 15:31
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Added

  • Added Channel Name to Chat Class Model

Release 2.2.0 Stable

14 Apr 07:19
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Added

  • Added Ability To Get User Data With UserID
  • Added Local & Global Mode To Member Data
  • Added Ability to check if Command is available or not
  • Added GSLiveOption XML Doc

Changed

  • Added Name & Logo To Member Class (for Local Mode)
  • Changed FindUser Function to FindMember Function in GSLive
  • Changed Inviter User to Inviter Member in Invite Class in GSLive

Fixed

  • Fixed Timeout When GSLive not Connected
  • Fixed Http Request

Release 2.1.1 Stable

04 Apr 06:56
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Added

  • Added Ignore Default Value To FaaS

Fixed

  • Fixed SDK

Release 2.1.0 Stable

28 Mar 10:56
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Added

  • Added FaaS Feature (Earlier Version)
  • Added Ignore Default Value For Update Bucket
  • Added Check BucketCore Inheritance For Bucket Functions

Fixed

  • Fixed SDK