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Releases: firoozehcorporation/GameService-UnityNative-SDK

Release 8.8.0 Stable - RealTimeUtil 1.6.2 Stable

01 Oct 06:19
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Release 8.8.0 Stable

15 Sep 06:39
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Changed

  • Increased Min Observer Threshold From 8 To 12 Per Second in RealTime System

Fixed

  • Fixed Logout Issue
  • Fixed Reconnect in WebSocket Connections
  • Fixed Reconnect in RealTime System
  • Updated GProtocol To Version 3.2.0

Release 8.7.0 Stable

10 Sep 14:30
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Added

  • Added Ability To Get Other Player Connection State in RealTime System

Fixed

  • Fixed Check Availability in TurnBased and RealTime Systems
  • Updated GProtocol To Version 3.1.0

Release 8.6.0 Stable

29 Aug 16:28
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Added

  • Added Ability To Edit Current Room in TurnBased System
  • Added Ability To Edit Current Room in RealTime System

Changed

  • Removed Min Player in Create Room Option in TurnBased System
  • Removed Min Player in Create Room Option in RealTime System

Fixed

  • Fixed PhoneNumber Serialize In MemberInfo class
  • Fixed Label and GlobalProperty Constraints Checks

Release 8.5.0 Stable

26 Aug 06:26
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Added

  • Added Ability To Get Rooms Info in TurnBased System
  • Added Ability To Get Rooms Info in RealTime System
  • Added IsPersist Property in Room Data Model

Fixed

  • Fixed Codes

Release 8.4.0 Stable

18 Aug 15:55
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Added

  • Added Ability To Send Public Message in TurnBased System
  • Added Ability To Send Private Message in TurnBased System
  • Added Ability To Send Global Property in Chat System

Fixed

  • Fixed Codes

Release 8.3.1 Stable

01 Aug 14:11
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Added

  • Added Creator Member To PushEvent Data Model

Fixed

  • Fixed Table Item Helper Accessibility
  • Fixed Codes

Release 8.3.0 Stable

30 Jul 16:19
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Added

  • Added Ability To Push an Event By Member Id
  • Added Ability To Push a Scheduled Event By Member Id
  • Added Ability To Push an Event By Member Tag
  • Added Ability To Push a Scheduled Event By Member Tag
  • Added Ability To Get Buffered Push Events

Fixed

  • Fixed Accessibility In GameService Main Data Models
  • Fixed Accessibility In Configuration Classes

Release 8.2.0 Stable [Refactor Required]

24 Jul 07:06
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Added

  • Added Ability To Edit a Message in Public Channel
  • Added Ability To Remove a Message in Public Channel
  • Added Ability To Remove Member Chats in Public Channel
  • Added Ability To Remove All Chats in a Public Channel
  • Added Ability To Remove All Public Channels Messages
  • Added Ability To Edit Chat a Private Message
  • Added Ability To Remove a Private Message
  • Added Ability To Remove All Private Messages That's Sent To a Member
  • Added Ability To Remove All Private Messages
  • Added Ability To Get All Private Recent Messages With MemberContact
  • Added Chat id And Chat Property To Chat Data Model
  • Added Connectivity Checker in Turn-Based System
  • Added WebSocket ConnectionType Support
  • Added Throw Exception When Send Function Limited in GSLive Systems

Changed

  • Removed Async/Await Functions In Command and Turn-Based and Real-Time Systems To Improve Performance
  • Removed Pending Messages and Replaced With Private Recent Messages
  • Renamed All Chats Event Handlers With Correct Format (Added Received at the End of Names)

Fixed

  • Fixed Reconnecting Issues
  • Fixed Multiple Auth Issue
  • Fixed Reconnect Event Handler Context Issue
  • Fixed GsTcpClient To Work better on Lossy Network

Release 8.1.0 Stable

26 Jun 15:32
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Added

  • Added Adaptive Serialization To Work Better On Lossy Networks
  • Added Check CurrentPlayerObserving To Avoid Update In Observer Player

Fixed

  • Fixed LoginOrSignUp in Multiple Times
  • Fixed AutoMatch in Multiple Times
  • Fixed Dispose Issue