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Create Links
Create Links
Create Links automatically
Create Links manually
Remarks on updating Factorio
Links allow you to directly start Factorio with a specific modpack enabled without having to launch the ModMyFactory GUI.
Using links switching between different mod configurations becomes a zero-effort job.
ModMyFactory will auto-generate links for you.
To create a link from within ModMyFactory click the 
File -> Create link from the menu or press Ctrl+L.
In the dialog that will show up select the version of Factorio you want the link to start with the combobox at the top. Selecting the special entry Latest installed version will always start the latest version installed at the time of execution (this works with the steam version).
Then, optionally, select a modpack you want Factorio to be started with. Note that you can only select one modpack, should you want to enable multiple modpacks put them inside another modpack and start this one instead.
It is also possible to directly load into a specific savegame and to start the game with custom arguments.
You can also create links manually if you wish. You can also use this information to edit existing links.
Start off by creating a link that points to ModMyFactory.exe. It is important to point it to ModMyFactory, do not point it to Factorio.
To this link, add these command line parameters
--factorio-name="NAME"--factorio-version="VERSION"--modpack="MODPACKNAME"--savegame="SAVE"
where you can either specify --factorio-name or --factorio-version but not both.
NAME is the name of a Factorio installation or the string Latest to start the installation with the biggest version number
or VERSION is either a valid two or three part version number (e.g. 0.16, 0.14.21).
MODPACKNAME is the name of an existing modpack (optional)
and SAVE is the file name of a savegame (optional).
When you rename a Factorio installation in the Version Manager you will break all links referring to that version.
