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[EN] Paintjobs on digit terminated vehicles

Valdir da Costa Júnior edited this page May 11, 2019 · 1 revision

Settings for emergency lights

Utility

Before proceeding, be sure to read the Introduction.

Originally GTA SA uses the end of the .txd file name to determine the paintjob number. The problem is that names like NRG500 would have paintjob NRG5001, so the game be confused, so it's originally impossible to use paintjobs in these cases.

How to fix

Having VehFuncs installed, just use an underline (_) followed by the number, and it will work.

That is, if you want paintjobs on the NRG500, the name of the paintjob .txd file should be nrg500_1.txd, nrg500_2.txd, and so on. Want to the AT400? Then at400_1.txd etc.

Originally the game only supports 5 paintjobs, but this system is adapted if some mod a day increases the limit number.
Remember that you can set the paintjob using the characteristic _pj=.

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