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SporeModderFX: The Project pane
The Project Pane is the left side of the program. It allows you to navigate through the files in your project. It looks something like this:
The right border can be dragged to make the panel wider or thinner. At the top right corner, the button 
The panel is mostly occupied by the project view, which is a tree that is used to navigate all the files of the current project.
As explained in the introduction tutorial, apart from its own files, a project can have multiple projects used for reference and investigation. The project files are the mod files, the other projects are source files. If you enable the Show only modded files checkbox, the Project view will only show the mod files (the ones that belong to the project) and exclude all other files.
To differentiate between these file types, the program uses different colors:
- Black: source file (the file is only present in a source project)
- Blue: source & mod file (the file is both present in your project and a source project)
- Blue, bold: mod file (the file is only present in your project)
When you select a file, it will be displayed in the editor. If you double click a file, it will open a new tab in the editor that can be accessed later.
On top of the panel is the search bar. In this bar we can write one or multiple words that we want to find; when we press the 
When a search is finished, the project view will only show the folders and files that matched the search. If you want to remove that filter, and show all files again, erase the text from the search bar and press the 
At the bottom of the panel there's a list of special items, which are common to all projects. Right now there are the Effects Editor and the Animations Editor.


