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Version 12.0.4 Full Changelog
Noep edited this page Jan 21, 2023
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7 revisions
- Updated Russian Localization.
- Updated Chinese Localization.
- Updated Korean Localization.
- Cereal Mode covers localization easter-eggs now too
- Weapon Handling Options (Options > Mod Options > Restoration Mod > Extra > Weapon Handling)
- Added a multi-choice option for auto recoil recovery:
- Disabled: Self-explanatory, Default setting
- Weapon specific: Amount recovered is weapon specific, largely influenced by weapon category but is is never 100%
- Full: Recoil fully resets, similar to vanilla behavior. The delay until it starts and actual speed of the reset are longer than vanilla for balance purposes
- Added a multi-choice option for auto recoil recovery:
- Made several attachments available to weapons they weren't available to originally
- The AK muzzle brake from the McShay Mod Pack DLC is no longer AK exclusive and is available on anything that can take AR/SMG muzzle brakes/suppressors
- The Strike Mag from the McShay Mod Pack DLC is not longer exclusive to a 5.56 AR15's and is available to anything that uses STANAG magazines
- All AR15 pistol grips are now available to all weapons that can use AR15 pistol grips
- The ShAK-12's brake and suppressor are now available on anything that can take AR/SMG muzzle brakes/suppressors
- Most of the no-stat muzzle attached suppressors are available on anything that can take AR/SMG muzzle brakes/suppressors
- Increased the Deagle's damage to 180
- Ammo was adjusted accordingly, some stats were changed but AP capabilities remain as they are
- BeardLib custom weapon support:
- KillerWolf's FG42
- Recategorized as a rifle
- KillerWolf's FG42
- Body Expertise:
- Basic: Grants machine guns 100% armor piercing; other weapons only receive 50% armor piercing
- The AP granted is in addition to w/e AP the weapon may already have
- Aced: Each kill with a machine gun without releasing the trigger increases its damage by 10%; stacks up to 5 times
- Basic: Grants machine guns 100% armor piercing; other weapons only receive 50% armor piercing
- Reduced OVERKILL's Aced duration to 8 seconds
- Mind Blown:
- Reduced additional chains over range from 4 to 3
- By extension this reduces the damage increase effect from the Aced version from a total of 110% to 100%
- Increased the range requirement for additional chains/damage from 7 meters to 8 meters
- Reduced additional chains over range from 4 to 3
- Cleaner (Aced):
- Now provides 12.5% of your dodge on headshot kill
- This is in addition to 75% of your dodge granted from backshot kills
- Now provides 12.5% of your dodge on headshot kill
- Trigger Happy:
- Reworked stacks to slow down the damage ramp up
- Stacks now grant +5% damage per-stack, up to 5/10 times for 4/8 seconds the Basic/Aced version of the skill
- Reworked stacks to slow down the damage ramp up
- Copycat:
- Removed the conditional "kills with drawn weapon" from the auto-reload card's desc since the skill is triggered with any weapon
- Max dodge given through Copycat's unique cards was reduced from 10 points to 5 points
- Mimicked decks whose original decks offered 15+ points of dodge now offer 5 points of dodge as well
- Max health given through Copycat's unique cards was reduced from 30% to 20%
- Max armor given through Copycat's unique cards was reduced from 20% to 15%
- Specific nerfs for some of the mimicked perk decks for the final card
- Fixed akimbo Deag extended mags
- Fixed some pistol muzzle attachments not being parented to the barrel/slide correctly
- Fixed Hitman Temp HP decaying slightly faster than described
- Fixed Kingpin's final card having the wrong localization