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Version 12.3.3 Full Changelog

Noep edited this page Dec 9, 2024 · 26 revisions

Localization

  • Updated localization files.

Heists

Four Stores
  • Added MapAdd updates.
Firestarter
  • Added MapAdd updates.
Rats Day 1
  • Fixed a critical crash relating to power boxes.
Hoxton Breakout Day 1
  • Reduced spawns.

  • SWAT Turrets now have lowered range to only guard spawn points to make them less obnoxious.

Panic Room
  • Increased roof access blockade to 60%.
Green Bridge
  • Added MapAdd updates.

  • Reduced spawns.

Slaughterhouse
  • Fixed incorrect scripted spawns.
Undercover
  • Added MapAdd updates.

  • Reduced spawns.

  • Tweaked Dozer chopper spawn to be more tolerable:

    • 4-minute respawn delay.
    • Bain now warns you about it.
    • Randomized Dozer variants.

Weapons

Melee weapons
  • 2-handed melee weapons with a charge time of 2 seconds or more and without an existing special trait are swung 25% faster when at least 50% charged up. This applies to the following melee weapons:

    • Ding-Dong Breaching Tool
    • Alienware Alpha Mauler
    • Baseball Bat
    • Shepherd's Crook
    • Comically Large Spoon
    • Hockey Stick (50% instead of 25%)
    • Two Handed Great Ruler (50% instead of 25%)
    • Unsupported custom melee weapons that utilize any of the above as their base
  • Increased the cleave (how many enemies you can strike with a single attack) of some melee weapons

    • Lucille (1 > 2)
    • Ding-Dong (2 >3)
    • Alpha Mauler (2 > 3)
    • Morningstar (1> 2)
    • Mining Pick (1 > 2)
  • Increased the range of the Mining Pick (1.8m > 2m)

  • Melee weapons with smaller swing arcs received a slight increase to their swing arc sizes

Ranged weapons

Global Changes

  • Object damage multipliers now apply to SWAT Turrets
  • All weapons with an object damage multiplier of 2.0x had it reduced down to 1.8x

Assault Rifles

  • Slightly nerfed the Ak5:
    • Slower ADS speed (240ms > 260ms)
    • Reduced recoil control (84 > 78)
    • Reduced mobility (27 > 26)
  • Adjustments to the AK-74:
    • Increased minimum damage range (58m > 62m)
    • Reduced accuracy (79 > 78)
    • Increased recoil control (78 > 80)
  • Minimum damage range increase for the AK-12 (52m > 55m)
  • Custom weapons chambered in 5.45x39 were also given a minimum damage range increase

Attachments

  • Increased the handling and reload speed bonuses/penalties of smaller/larger magazine attachments
  • Added the "AK 5.45 Kit" exclusive set to the AKMSU and RPK
    • Changes their damage model from 60-36 to 48-24 and scale total ammo appropriately
  • Added support for VMP's custom triggers
    • They have been restricted to pistols only
Custom Weapon Skins
  • Added support for soosh's Blue Archive (😭💢💢💢) custom skins that have custom attachments
    • The custom attachments are treated similarly to Gen 1 Legendary attachments; they override the appearance of w/e attachment slot(s) they occupy
Beardlib Custom Weapon Support

Added support for the following custom weapons:

  • RJC9000's weapons:
    • ACR (2012 model)
    • Halo MA40
    • MW2022 Vepr-12
    • MW2023 "STG-44"
      • Eat my ass, Sledgehammer Games
  • Hylie's weapons:
    • Half-Life 2 AR2
    • Apex Legends G7 Scout
    • PAYDAY 3 M7 Pursuivant
    • Helldivers 2 AR-23
    • Valorant Bulldog
      • Altered to behave more similarly to how it does in Valorant; full-auto while hipfired, burst fired while aiming

Enemies

  • Added damage falloff to all SWAT Turret Variants.
  • DRAK LPFs will now spawn on Federales heists instead of DRAK Flamers.
  • DRAK Titandozers now use AA12s on Federales heists and have pushback.
  • Shield enemies can now melee strike the player.
    • All Shield variants and Captain Winters have increased knockback and force the player to a crouched state.
      • Titan Shields apply an additional slowing effect to the players (similar to Titan Tasers).

Other Bug Fixes

  • Fixed a capitalization issue in GroupAI that may have caused issues.
  • Fixed the MPX's short barrel
  • Fixed the swing arc of the Headless Bulldozer Sword melee weapon
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