-
-
Notifications
You must be signed in to change notification settings - Fork 1k
SteamTokenDumperPlugin hu HU
SteamTokenDumperPlugin
is official ASF plugin developed by us, which allows you to contribute to SteamDB project by sharing package tokens, app tokens and depot keys that your Steam account has access to. The extended info on collected data and why SteamDB needs it can be found on SteamDB's Token Dumper page. The submitted data doesn't include any potentially-sensitive information, and posseses no security/privacy risk, as stated in above description.
ASF comes with SteamTokenDumperPlugin
bundled together with the release, but the plugin itself is disabled by default. You can enable the plugin by setting SteamTokenDumperPluginEnabled
ASF global config property to true
, in JSON syntax:
{
"SteamTokenDumperPluginEnabled": true
}
On the launch of the ASF program, the plugin will let you know whether it was enabled successfully through standard ASF logging mechanism. You can also enable the plugin through our web-based config generator.
Upon enabling, the plugin will use the bots that you're running in ASF for data gathering in form of package tokens, app tokens and depot keys that your bots have access to. Data gathering module includes passive and active routines that are supposed to minimize the additional overhead caused by collecting data.
In order to fulfill the planned use case, in addition to data gathering routine explained above, submission routine is initialized as being responsible for determining what data needs to be submitted to SteamDB on periodic basis. This routine will fire in up to 1
hour since your ASF start, and will repeat itself every 24
hours. The plugin will do its best to minimize the amount of data that needs to be sent, therefore it's possible that some data which the plugin will collect will be determined as useless to submit, and therefore skipped (for example app update which doesn't change the access token).
The plugin uses a persistent cache database saved in config/SteamTokenDumper.cache
location, which serves a similar purpose to config/ASF.db
for ASF. The file is used in order to record the gathered and submitted data and minimize the amount of work that has to be done across different ASF runs. Removing the file causes the process to be restarted from scratch, which should be avoided if possible.
ASF includes the contributor steamID
in the request, which is determined as SteamOwnerID
that you set in ASF, or in case you didn't, the Steam ID of the bot which owns the most licenses. The announced contributor might receive some additional perks from SteamDB for continuous help (e.g. donator rank on the website), but that is entirely up to SteamDB's discretion.
In any case, SteamDB staff would like to thank you in advance for your help. The submitted data allows SteamDB to operate, in particular to track info about packages, apps and depots, which would no longer be possible without your help.
STD plugin comes with an extra ASF command, std [Bots]
, which allows you to trigger refresh and submission for selected bots on demand. Using the command doesn't require enabled config, which allows you to skip automatic gathering and submission, and control the process yourself manually. Naturally it can also be executed with enabled config, which will simply trigger the usual gathering and submission procedures earlier than expected.
We recommend !std ASF
in order to trigger refresh for all available bots. However, you can also trigger it for selected ones if you'd like to.
Our plugin supports advanced config which might come useful for people that would like to tweak the internals to their preference.
The advanced config has the following structure located within ASF.json
:
{
"SteamTokenDumperPlugin": {
"Enabled": false,
"SecretAppIDs": [],
"SecretDepotIDs": [],
"SecretPackageIDs": [],
"SkipAutoGrantPackages": true
}
}
All options are explained below:
bool
type with default value of false
. This property acts the same as SteamTokenDumperPluginEnabled
root-level property explained above, and can be used instead, dedicated to people that would prefer to have entire plugin-related config in its own structure (so most likely those already using other advanced properties explained below).
ImmutableHashSet<uint>
type with default value of being empty. This property specifies appIDs
that the plugin won't resolve, and if they're already resolved, won't submit the token for. This property can be useful for people with access to potentially-sensitive information about unpublished items, especially the developers, publishers or closed beta testers.
ImmutableHashSet<uint>
type with default value of being empty. This property specifies depotIDs
that the plugin won't resolve, and if they're already resolved, won't submit the key for. This property can be useful for people with access to potentially-sensitive information about unpublished items, especially the developers, publishers or closed beta testers.
ImmutableHashSet<uint>
type with default value of being empty. This property specifies packageIDs
(also known as subIDs
) that the plugin won't resolve, and if they're already resolved, won't submit the token for. This property can be useful for people with access to potentially-sensitive information about unpublished items, especially the developers, publishers or closed beta testers.
bool
type with default value of true
. This property acts very similar to SecretPackageIDs
and when enabled, will cause packages with EPaymentMethod
of AutoGrant
to be skipped during resolve routine explained below. AutoGrant
payment method is used by Steamworks to automatically grant packages on developer accounts. While this is not as explicit as other Secret
options, and therefore doesn't guarantee anything (since you might have other packages than AutoGrant
that you still don't want to submit), it should be good enough for skipping majority, if not all, of the secret packages. This option is enabled by default, as people that actually have access to AutoGrant
packages will almost never want to leak those to general public, and therefore using value of false
is very situational.
At the root level, every Steam account owns a set of packages (licenses, subscriptions), which are classified by their packageID
(also known as subID
). Every package may contain several apps classified by their appID
. Every app may then include several depots classified by their depotID
.
├── sub/124923
│ ├── app/292030
│ │ ├── depot/292031
│ │ ├── depot/378648
│ │ └── ...
│ ├── app/378649
│ └── ...
└── ...
Our plugin includes two routines which take into account skipped items - the resolve routine and submission routine.
The resolve routine is responsible for resolving the tree you can see above. By blacklisting the packages/apps/depots in advance, you'll effectively cut the tree in the place of blacklisted branch/leaf without additional need of specifying the remaining parts of it. In our example above, if 124923
package was ignored, whether by SecretPackageIDs
or SkipAutoGrantPackages
, and it was the only package you own which linked to the 292030
appID, then appID 292030
wouldn't get resolved either, and by definition, if there were no other resolved apps which linked to the 292031
and 378648
depots, then they wouldn't get resolved either. However, keep in mind that if the plugin has already resolved the tree, then effectively this will only stop given item from being updated (e.g. new apps added), it will not make the plugin "forget" about the existing items that were already resolved (e.g. apps found in that package before you decided to blacklist it). If you've just enabled some skipping options, and would like to ensure that ASF doesn't traverse the already-resolved tree, you may consider one-time removing config/SteamTokenDumper.cache
file where the plugin keeps its cache.
The submission routine is responsible for submitting package tokens, app tokens and depot keys of already resolved items (by the resolve routine above). Here your blacklist has immediate effect, as even if the plugin has already resolved the info, the submission routine will not actually submit it over to SteamDB if you have it blacklisted, regardless if it has been resolved or not. Keep in mind however that we're not talking about the tree anymore at this point, the submission routine does not know whether the information about the app comes from this or that package, so it only skips information about particular, blacklisted items, regardless of the relation they're in with other.
For majority of the developers and publishers, it should be enough to enable SkipAutoGrantPackages
, potentially empowered with SecretPackageIDs
only, as it effectively cuts the tree at the beginning branch and guarantees that the apps and depots included further will not get submitted as long as there is no other package linking to the same app. If you want to be double sure, in addition to that you can also use SecretAppIDs
, which will skip the resolve of the app even if there are some other licenses you didn't blacklist linking to it. Using SecretDepotIDs
should not be needed, unless you have a particular, specific need (such as skipping only a particular depot while still submitting info about packages and apps), or if you want to add yet another layer to be triple safe.
- 🏡 Főoldal
- 🔧 Beállítások
- 💬 GYIK
- ⚙️ Beállítások (Ezzel kezd)
- 👥 Játék beváltás
- 📢 Parancsok
- 🛠️ Kompatibilitás
- 🧩 ItemsMatcherPlugin
- 📋 Management
- ⏱️ Teljesítmény
- 📡 Remote communication
- 👪 Steam családi megosztása
- 🔄 Kereskedés